Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Dec 03, 2005, 01:04 AM // 01:04   #1
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Advertisement

Disable Ads
Default SS N/Me

I was thinking about making a SS nec for farming UW, w/ my invinci monk friend. heres wat i got:

N/Me

Skills:

SS
Arcane Echo
Blood Ritual
Sympathetic VIsage
Suffering
Desecrate Enchantments
Awaken the Blood
<Empty>

Attributes:

16 Curses (12+3+1)
10 illusion magic
8 soul reaping

equip:

+12 20/20 (curses) offhand
+5 energy sword

2 questions. what should go in the empty slot, and should i switch up the attributes so i have some blood magic, or more soul reaping??

qustions/comments/concerns?
habbyjabby is offline   Reply With Quote
Old Dec 03, 2005, 01:23 AM // 01:23   #2
Frost Gate Guardian
 
 
Join Date: Sep 2005
Location: Brisbane, Australia
Profession: N/Me
Default

considered some energy management skills?
Serps is offline   Reply With Quote
Old Dec 03, 2005, 01:44 AM // 01:44   #3
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

I play a spiteful spirit necro/mesmer. Several things I can mention:

1) The HoD sword is OK, but a +5 > 50 wand is a much better choice since you'll occasionally have to help out with 3+ simultaneous dying nightmare spawns. You simply don't have time to run over and melee the nightmare before most Spellbreakers run out. If you do your job correctly as an SS-necro, you'll never drop below 50% life.

2) Always bring a res-sig to salvage the UW smite run should your monk die for whatever reason

3) What is Suffering for? It's a 15 energy cost 2-degen hex that gets removed almost immediately by smite hex. There are much less expensive alternatives that will do the same job for only 5 energy.
lord_shar is offline   Reply With Quote
Old Dec 03, 2005, 01:48 AM // 01:48   #4
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

what should i put in there for energy management, and where can i find a 5>50 wand?
habbyjabby is offline   Reply With Quote
Old Dec 03, 2005, 03:01 AM // 03:01   #5
Frost Gate Guardian
 
 
Join Date: Sep 2005
Location: Brisbane, Australia
Profession: N/Me
Default

You don't have much available in Illusion for energy management. Ethereal burden is about as good as you'll get :/

As far as 5>50% wands, you'll probably have lots of people wanting your HoD sword...
Serps is offline   Reply With Quote
Old Dec 03, 2005, 03:16 AM // 03:16   #6
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

Quote:
Originally Posted by Serps
You don't have much available in Illusion for energy management. Ethereal burden is about as good as you'll get :/
Given the way curses operate, spite necro's really don't need high energy generation. As a result, 7-9 soul reaping with the regular +4 energy regen should be more than enough for standard UW clearing.

Energy bonus items like scars armor, HoD sword, +energy wands, etc... will also help a lot.

Quote:
Originally Posted by Serps
As far as 5>50% wands, you'll probably have lots of people wanting your HoD sword...
Agreed, though you could just keep the sword and shop for a +5 truncheon, illusion cane, or similar one-hander.

My necro uses a +5 energy trunch w/ 8% cast speed in the primary hand, and Vilnar's Glove in the off-hand. Vilnar's Glove will let your necro hit L19 curses with Awaken active. This provides a decent boost to total damage/sec output, which in turn lets you perform more smite runs in the same time frame.
lord_shar is offline   Reply With Quote
Old Dec 03, 2005, 08:56 AM // 08:56   #7
Krytan Explorer
 
Join Date: Jun 2005
Default

Also since you have some points in Blood, might want to bring Dark Pact for the smites.
pagansaint is offline   Reply With Quote
Old Dec 03, 2005, 04:34 PM // 16:34   #8
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

yea about that, should i put some points into blood? i wasnt planning on it, because awakining lets me get 3 SS's off before it finishes, so should i do anything about my point allocation?
habbyjabby is offline   Reply With Quote
Old Dec 03, 2005, 04:45 PM // 16:45   #9
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

wow, thx for that reply, i was JUST about to buy the glove. i already got a 20/20 idol. so your saying i should be using that instead?
habbyjabby is offline   Reply With Quote
Old Dec 03, 2005, 04:50 PM // 16:50   #10
Banned
 
Join Date: May 2005
Default

No, disregard what I said. Thats why I deletd my post.

Villnars Claw actualy is better, as it doesnt have 20% Cast Speed but 20% recharge aswell. Villnars Claw is better for pure damage output. Cast Speed is only important if you care about being interrupted.
Nessaja is offline   Reply With Quote
Old Dec 03, 2005, 10:30 PM // 22:30   #11
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

Quote:
Originally Posted by habbyjabby
yea about that, should i put some points into blood? i wasnt planning on it, because awakining lets me get 3 SS's off before it finishes, so should i do anything about my point allocation?
My nec/mes toon runs 10-blood to help with Blood Ritual and Awaken the Blood durations.

Quote:
Originally Posted by Nessaja
...<SNIP>...

Villnars Claw actualy is better, as it doesnt have 20% Cast Speed but 20% recharge aswell. Villnars Claw is better for pure damage output. Cast Speed is only important if you care about being interrupted.
You mean Vilnar's Glove (focus item), right? Vilnar's Claw is a wand (+5 energy while hexed).

Last edited by lord_shar; Dec 03, 2005 at 10:35 PM // 22:35..
lord_shar is offline   Reply With Quote
Old Dec 04, 2005, 01:08 AM // 01:08   #12
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

^ what about my illusion magic and SR then? ^
habbyjabby is offline   Reply With Quote
Old Dec 04, 2005, 02:36 AM // 02:36   #13
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

Quote:
Originally Posted by habbyjabby
^ what about my illusion magic and SR then? ^
My build only runs 6-Illusion and 7-SoulReaping. 10-illusion is better, but you're only gaining a few seconds with each SV cast (can't remember exact figures since I'm not at my gaming PC).
lord_shar is offline   Reply With Quote
Old Dec 04, 2005, 03:04 AM // 03:04   #14
Lion's Arch Merchant
 
OneArmedScissor's Avatar
 
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
Default

Quote:
Originally Posted by Serps
considered some energy management skills?
Why are you worried about energy management when Soul Reaping is available?
Disregard this guy's comment.
OneArmedScissor is offline   Reply With Quote
Old Dec 04, 2005, 03:12 AM // 03:12   #15
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

one more question:

is there an easier way to get Desecrate then from grotto? (im only at forge)
habbyjabby is offline   Reply With Quote
Old Dec 04, 2005, 04:25 AM // 04:25   #16
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

Quote:
Originally Posted by habbyjabby
one more question:

is there an easier way to get Desecrate then from grotto? (im only at forge)
As far as I can tell, Desicrate Enchantments is found only at Marhan's Grotto and Camp Emberlight.
lord_shar is offline   Reply With Quote
Old Dec 04, 2005, 07:31 PM // 19:31   #17
Frost Gate Guardian
 
habbyjabby's Avatar
 
Join Date: Aug 2005
Guild: Xen Of Onslaught
Profession: W/
Default

thx for all ur help guys
habbyjabby is offline   Reply With Quote
Old Dec 05, 2005, 08:59 PM // 20:59   #18
Desert Nomad
 
striderkaaru's Avatar
 
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
Default

Quote:
Originally Posted by OneArmedScissor
Why are you worried about energy management when Soul Reaping is available?
Disregard this guy's comment.
because this build is for uw duo runs. when done properly, everything dies at the same time, meaning all the energy you gain from soul reaping isn't very useful. all it means is that you now have a full pool for the next group. however, most times, you will need a little bit of extra energy for the current group you're dealing with.

to the OP, bring rez and energy tap.
striderkaaru is offline   Reply With Quote
Old Dec 05, 2005, 10:23 PM // 22:23   #19
Krytan Explorer
 
Join Date: May 2005
Location: Texas
Guild: NOT-Nomads Of Turmoil
Default

Change secondary to Monk - problems with E mgmt solved and you'll do more dmg overall.

Suffering is used to overcome the natural regen of the UW mobs and believe me it helps. It also can act as a distraction to the smites so that they smite if off rather than the real dmg dealer - SS.
Desecrate Enchantments on a max curses necro is enough to drop Nightmares in one shot but a good necro shouldn't have to worry bout them as after the 1st mob of Aatxe the necro should be out in front scouting for the NM's.<--protecting your meal ticket folks.
Stuff happens and the monks can go down, so why bring only a 1 time use Rez??
Nec/Mo - here today, protecting tomorrow!
Volarian is offline   Reply With Quote
Old Dec 05, 2005, 11:30 PM // 23:30   #20
Pre-Searing Cadet
 
Join Date: Nov 2005
Profession: Mo/Me
Default

Quote:
Originally Posted by Volarian
Change secondary to Monk - problems with E mgmt solved and you'll do more dmg overall.

Suffering is used to overcome the natural regen of the UW mobs and believe me it helps. It also can act as a distraction to the smites so that they smite if off rather than the real dmg dealer - SS.
Desecrate Enchantments on a max curses necro is enough to drop Nightmares in one shot but a good necro shouldn't have to worry bout them as after the 1st mob of Aatxe the necro should be out in front scouting for the NM's.<--protecting your meal ticket folks.
Stuff happens and the monks can go down, so why bring only a 1 time use Rez??
Nec/Mo - here today, protecting tomorrow!


How do you handle smite crawlers without SV? I was Nec/monk and went mesmer after it took like 5 mins to kill a smite group without SV?

I like monk secondary better but smites just seemed impossible/take to long without SV.
Prophet_Healix is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:02 AM // 04:02.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("